Press n or j to go to the next uncovered block, b, p or k for the previous block.
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* Hot/Cold feedback phrases for Know Your World
*
* Provides audible feedback as the user moves their cursor
* toward or away from the target region.
*/
export type FeedbackType =
| 'found_it' // Actually hovering over target!
| 'on_fire' // Very close but not over target
| 'hot' // Getting closer, close distance
| 'warmer' // Getting closer, medium/far distance
| 'colder' // Getting farther, medium distance
| 'cold' // Getting farther, far distance
| 'freezing' // Getting farther, very far
| 'overshot' // Was close, now moving away rapidly
| 'stuck' // Not making progress, searching aimlessly
const PHRASES: Record<FeedbackType, string[]> = {
// Actually hovering over the target - encourage clicking
found_it: ["That's it!", 'Right there!', 'Click it!', 'You found it!', 'Bingo!'],
// Very close but not over target yet
on_fire: ["You're on fire!", 'So hot!', 'Burning up!', 'Almost!', 'So close!'],
// Getting closer
hot: ['Getting hot!', 'Super warm!', 'Getting close!', 'Toasty!'],
warmer: ['Warmer!', 'Getting warmer!', 'Good direction!', 'Heating up!'],
// Getting farther
colder: ['Colder!', 'Getting colder!', 'Wrong way!', 'Not that way!'],
cold: ['Cold!', 'Pretty cold!', 'Getting icy!', 'Way cold!'],
freezing: ['Freezing!', 'Ice cold!', 'Way off!', 'Brrrrr!'],
// Special cases
overshot: ['You passed it!', 'Go back!', 'Too far!', 'Turn around!'],
stuck: ['Try a different direction!', 'Explore somewhere new!', 'Keep searching!'],
}
/**
* Get a random phrase for the given feedback type.
*/
export function getRandomPhrase(type: FeedbackType): string {
const phrases = PHRASES[type]
return phrases[Math.floor(Math.random() * phrases.length)]
}
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