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import { useRouter } from 'next/navigation'
import { css } from '../../styled-system/css'
import { useGameMode } from '../contexts/GameModeContext'
import type { GameType } from './GameSelector'
interface GameCardProps {
gameType: GameType
config: {
name: string
fullName?: string
icon: React.ReactNode
description: string
url: string
maxPlayers: number
available?: boolean
gradient?: string
borderColor?: string
color?: string
chips?: string[]
}
variant?: 'compact' | 'detailed'
className?: string
}
export function GameCard({ gameType, config, variant = 'detailed', className }: GameCardProps) {
const { activePlayerCount } = useGameMode()
const router = useRouter()
// Check if a game is available based on active player count
// Games are always visible but only available with valid player count
const isGameAvailable = () => {
return activePlayerCount > 0 && activePlayerCount <= config.maxPlayers
}
const handleGameClick = () => {
console.log(`[GameCard] Clicked on ${config.name}:`, {
activePlayerCount,
maxPlayers: config.maxPlayers,
isGameAvailable: isGameAvailable(),
configAvailable: config.available,
willNavigate: isGameAvailable() && config.available !== false,
url: config.url,
})
if (isGameAvailable() && config.available !== false) {
console.log('🔄 GameCard: Navigating with Next.js router (no page reload)')
// Use Next.js router for client-side navigation - this preserves fullscreen!
router.push(config.url)
} else {
console.warn('❌ GameCard: Navigation blocked', {
reason: !isGameAvailable() ? 'Player count mismatch' : 'Game not available',
})
}
}
const available = isGameAvailable() && config.available !== false
return (
<div
onClick={handleGameClick}
className={`${css({
background: config.gradient || 'white',
rounded: variant === 'compact' ? 'xl' : '2xl',
p: variant === 'compact' ? '3' : { base: '3', md: '4', lg: '6' },
border: '2px solid',
borderColor: available ? config.borderColor || 'blue.200' : 'gray.200',
boxShadow:
variant === 'compact'
? '0 4px 12px rgba(0, 0, 0, 0.1)'
: '0 10px 40px rgba(0, 0, 0, 0.1)',
opacity: available ? 1 : 0.5,
cursor: available ? 'pointer' : 'not-allowed',
transition: 'all 0.4s cubic-bezier(0.175, 0.885, 0.32, 1.275)',
position: 'relative',
overflow: 'hidden',
display: 'flex',
flexDirection: 'column',
height: '100%',
_hover: available
? {
transform:
variant === 'compact'
? 'translateY(-2px) scale(1.02)'
: 'translateY(-8px) scale(1.02)',
boxShadow:
variant === 'compact'
? '0 8px 25px rgba(59, 130, 246, 0.15)'
: '0 25px 50px rgba(59, 130, 246, 0.15)',
borderColor:
config.color === 'green'
? 'green.300'
: config.color === 'purple'
? 'purple.300'
: 'blue.300',
}
: {},
})}${className ? ` ${className}` : ''}`}
>
{/* Game icon with enhanced styling */}
<div
className={css({
textAlign: 'center',
flex: 1,
display: 'flex',
flexDirection: 'column',
justifyContent: 'space-between',
minHeight: 0,
})}
>
{/* Top section - icon and title */}
<div
className={css({
flexShrink: 0,
})}
>
<div
className={css({
fontSize: variant === 'compact' ? 'xl' : { base: 'xl', md: '2xl', lg: '3xl' },
mb: variant === 'compact' ? '1' : { base: '1', md: '2' },
display: 'inline-block',
transform: 'perspective(1000px)',
transition: 'all 0.3s ease',
})}
>
{config.icon}
</div>
<h4
className={css({
fontSize: variant === 'compact' ? 'md' : { base: 'lg', md: 'xl', lg: '2xl' },
fontWeight: 'bold',
color: 'gray.900',
mb: variant === 'compact' ? '0.5' : { base: '1', md: '2' },
})}
>
{variant === 'detailed' ? config.fullName || config.name : config.name}
</h4>
</div>
{/* Middle section - description (flexible) */}
{variant === 'detailed' && (
<div
className={css({
flex: 1,
display: 'flex',
flexDirection: 'column',
justifyContent: 'center',
minHeight: 0,
})}
>
<p
className={css({
fontSize: { base: 'xs', md: 'sm', lg: 'base' },
color: 'gray.600',
lineHeight: 'relaxed',
display: { base: 'none', sm: 'block' },
overflow: 'hidden',
})}
>
{config.description}
</p>
</div>
)}
{/* Bottom section - chips and status */}
<div
className={css({
flexShrink: 0,
mt: 'auto',
})}
>
{/* Feature chips */}
{variant === 'detailed' && config.chips && (
<div
className={css({
display: 'flex',
flexWrap: 'wrap',
gap: { base: '1', md: '2' },
justifyContent: 'center',
mb: { base: '2', md: '3' },
})}
>
{config.chips.slice(0, 2).map((chip: string, index: number) => (
<span
key={index}
className={css({
px: { base: '2', md: '3' },
py: { base: '0.5', md: '1' },
background:
config.color === 'green'
? 'linear-gradient(135deg, #d1fae5, #a7f3d0)'
: config.color === 'purple'
? 'linear-gradient(135deg, #e0e7ff, #c7d2fe)'
: 'linear-gradient(135deg, #dbeafe, #bfdbfe)',
color:
config.color === 'green'
? 'green.800'
: config.color === 'purple'
? 'indigo.800'
: 'blue.800',
rounded: 'full',
fontSize: { base: '2xs', md: 'xs' },
fontWeight: 'semibold',
border: '1px solid',
borderColor:
config.color === 'green'
? 'green.200'
: config.color === 'purple'
? 'indigo.200'
: 'blue.200',
opacity: available ? 1 : 0.8,
})}
>
{chip}
</span>
))}
</div>
)}
{/* Player availability indicator */}
<div
className={css({
fontSize: variant === 'compact' ? '2xs' : { base: '2xs', md: 'xs', lg: 'sm' },
color: available ? 'green.600' : 'red.600',
fontWeight: 'semibold',
display: 'inline-flex',
alignItems: 'center',
gap: '1',
px: { base: '1.5', md: '2' },
py: { base: '0.5', md: '1' },
background: available ? 'rgba(16, 185, 129, 0.1)' : 'rgba(239, 68, 68, 0.1)',
rounded: 'full',
border: '1px solid',
borderColor: available ? 'green.200' : 'red.200',
})}
>
{activePlayerCount === 0
? `⚠️ Select ${config.maxPlayers} ${config.maxPlayers === 1 ? 'player' : 'players'}`
: activePlayerCount <= config.maxPlayers
? `✓ ${activePlayerCount}/${config.maxPlayers} ${activePlayerCount === 1 ? 'player' : 'players'}`
: `✗ Too many players (max ${config.maxPlayers})`}
</div>
</div>
</div>
</div>
)
}
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