Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 | 'use client' /** * Euclid-specific chat panel — thin wrapper around CharacterChatPanel. * * Wires in Euclid's character definition and geometric entity markers. */ import type React from 'react' import { CharacterChatPanel } from '@/lib/character/CharacterChatPanel' import type { DebugCompactionProps } from '@/lib/character/CharacterChatPanel' import type { ChatMessage, ChatCallState } from '@/lib/character/types' import type { EuclidEntityRef } from './parseGeometricEntities' import { useGeometryTeacher } from '../GeometryTeacherContext' interface EuclidChatPanelProps { messages: ChatMessage[] isStreaming: boolean onSend: (text: string) => void onClose: () => void onHighlight: (entity: EuclidEntityRef | null) => void renderEntity?: (entity: EuclidEntityRef, displayText: string, index: number) => React.ReactNode /** Drag handlers for the header — when provided, header becomes drag handle */ onDragPointerDown?: (e: React.PointerEvent) => void onDragPointerMove?: (e: React.PointerEvent) => void onDragPointerUp?: (e: React.PointerEvent) => void isDragging?: boolean /** Square off the bottom-right corner to connect with the quad */ squareBottomRight?: boolean /** When set, shows compaction controls between messages (debug mode) */ debugCompaction?: DebugCompactionProps /** When set, the chat panel acts as the voice call UI */ callState?: ChatCallState } export function EuclidChatPanel({ messages, isStreaming, onSend, onClose, onHighlight, renderEntity, onDragPointerDown, onDragPointerMove, onDragPointerUp, isDragging, squareBottomRight, debugCompaction, callState, }: EuclidChatPanelProps) { const { definition, entityMarkers } = useGeometryTeacher() return ( <CharacterChatPanel character={definition} entityMarkers={entityMarkers} messages={messages} isStreaming={isStreaming} onSend={onSend} onClose={onClose} onHighlight={onHighlight} renderEntity={renderEntity} onDragPointerDown={onDragPointerDown} onDragPointerMove={onDragPointerMove} onDragPointerUp={onDragPointerUp} isDragging={isDragging} squareBottomRight={squareBottomRight} debugCompaction={debugCompaction} callState={callState} /> ) } |