Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | /**
* Registry mapping constant IDs to their canvas overlay render functions.
*
* All demo overlays share the same signature:
* (ctx, state, cssWidth, cssHeight, isDark, revealProgress, opacity) => void
*
* Extracted from NumberLine.tsx to collapse 9 identical if-blocks into a lookup.
*/
import type { NumberLineState } from '../../types'
import { renderPiOverlay } from './piDemo'
import { renderTauOverlay } from './tauDemo'
import { renderEOverlay } from './eDemo'
import { renderGammaOverlay } from './gammaDemo'
import { renderSqrt2Overlay } from './sqrt2Demo'
import { renderSqrt3Overlay } from './sqrt3Demo'
import { renderLn2Overlay } from './ln2Demo'
import { renderRamanujanOverlay } from './ramanujanDemo'
import { renderFeigenbaumOverlay } from './feigenbaumDemo'
export type DemoOverlayRenderer = (
ctx: CanvasRenderingContext2D,
state: NumberLineState,
cssWidth: number,
cssHeight: number,
isDark: boolean,
revealProgress: number,
opacity: number
) => void
/**
* Map from constant ID to its overlay render function.
* Golden ratio (phi) is handled separately due to special centering/image logic.
*/
export const DEMO_OVERLAY_RENDERERS: Record<string, DemoOverlayRenderer> = {
pi: renderPiOverlay,
tau: renderTauOverlay,
e: renderEOverlay,
gamma: renderGammaOverlay,
sqrt2: renderSqrt2Overlay,
sqrt3: renderSqrt3Overlay,
ln2: renderLn2Overlay,
ramanujan: renderRamanujanOverlay,
feigenbaum: renderFeigenbaumOverlay,
}
|